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Thread Statistics | Show CCP posts - 15 post(s) |
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CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
241

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Posted - 2013.10.07 17:19:00 -
[1] - Quote
Altrue wrote:AMAZING !
And you can even see the ship moving in the background if you clic on the preview image. (You need to quickly resize the preview before the ship appears though)
I just don't get why some races have the ship moving from left to right while some pirate factions have the ship staying at the center-right to move toward the player and dissapear at center-left.
No, really, cool stuff. I don't like the way threes are displayed for pirate / ore factions though, as it let newbies think that there are plenty of ships for them where this is just false.
Also, you'll have to resize all the icons when SOE will be added to this shiny feature :o
The pirate factions trees are not finished, complete work in progress. We are thinking of ways to clarify the way in which they are shown.
The backgrounds are placeholder, that's why some of them are wrong, we are discussing some things.
Also the ship moving in the background is another, work in progress idea.
Feel free to poke me on: Twitter |
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CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
249

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Posted - 2013.10.24 13:27:00 -
[2] - Quote
Lair Osen wrote:Is it just me or are the lines on the Isis that just came out rather displaced?
Can you define displaced? A screenshot would be great.
Seismic Stan wrote:I've just been playing with ISIS on the latest build and I am very much enjoying browsing it. I thought I'd leave some initial feedback.
~snip~
Thanks, this is great. Will raise this with CCP Optimal and CCP Arrow when I get the chance.
LtCol Laurentius wrote:Ships you dont have the skills to fly should really be greyed out even if you have the necessary skills partially trained. Also. if you dont have the skills to fly a ship, any mastery Level is irrelevant and shouldnt be displayed imo. Keep it clean.
This is intentional. The idea behind this is, "Hey you could fly this ship really well, why not just train up the requirements"
Also as a general addendum, there is still some visual work to be done, and the hover over for ships include dummy data. Not real data. All the groups and factions however have final data. Feel free to poke me on: Twitter |
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CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
249

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Posted - 2013.10.24 15:54:00 -
[3] - Quote
Lair Osen wrote:http://i.imgur.com/NQTicLJ.png The displacement seems to have some connection to the windowed and fullscreen modes, when i switch between them, the problem sometimes fixed itself and sometimes didn't. Edit: more testing: OK so the problem always appears after going to windowed mode THEN resizing the window from the resolution it defaults to. going back to full screen usually fixes it
Also my Vargur Model is screwed up, seems to only be some kind of transparent outer skin, not sure whats going on there either
Dig some digging and It's UI scaling. Defected and should get fixed. (thanks for raising this!) Also the Vargur model is not related to the ISIS, but I spoke to the CCP Vertex and he'll look into it. Feel free to poke me on: Twitter |
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CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
249

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Posted - 2013.10.25 10:17:00 -
[4] - Quote
LtCol Laurentius wrote:
Allright, fair enough about the masteries. However, ships that you cant actually fly gets highligted because you have the prereqs partially trained. It creates a false impression.
For example, if you have "transport ships" trained but only one race industrial 5, the ISIS still displays as if you could fly all 8 transports, when in reality you can only fly 2 (this isnt about masteries, its about prereq skills)
Quintessen wrote:I'm getting ships being highlighted that I can't actually fly. I'm imagining that's a bug.
Yep indeed.
Some ships have been authored incorrectly (being fixed), such as the Moroes.
While other groups don't have all of their prerequisite skills authored correctly so the groups are highlighting ships that shouldn't be available (because you have one of many prerequisite skills). Have some pending work to resolve this.
Thanks for keeping your eyes peeled for these things. Feel free to poke me on: Twitter |
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CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
249

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Posted - 2013.11.08 10:04:00 -
[5] - Quote
We've got A LOT of really good work done on the ISIS based on the feedback you guys provided. You should hopefully see most of it today (depending on where the Singularity client gets updated from).
Till then keep it coming! |
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